
Redemption was an ability in Dante's Inferno which created an aura of protection around Dante.
Overview[]
Redemption created a red aura around the player, giving protection from damage. When Dante was in Redemption mode, all of his attacks became stronger and faster. Redemption was increased by pulling off stylish combos and collecting souls. Though the player started with only one Redemption bar, two more could be purchased in the upgrade menu.
Relics[]
Throughout Hell, there are relics that contributed to Redemption.
- Wasted Gold-Increased the Redemption fill rate.
- Antony's Standard-Increased the rate of storing Redemption energy.